Judgement Viewed through Norse Mythology's Ragnarok
- Kamal Deep Bhogal

- Apr 15, 2021
- 7 min read
Updated: Feb 15
What is Ragnarok?

The end of times has always captivated the attention of Mankind. Every religion and culture has its own notion of how the world will end, and there are similarities among them. As with the fall of Atlantis (covered in the Tower), most cultures agree that just before the end, the world will experience a series of calamities signalling that the end is near.
The Aztecs believed that the world had been created five times anew and that this, too, shall be destroyed. The Jews call the end of days Aharit-ha-Yamin. Islamic eschatology refers to it as Yawm al-Qiyamah, the Day of Resurrection, or Yawm ad-Din, the Day of Judgment. Hindu eschatology believes that Vishnu, the preserver god, will return one last time. Christians believe in the concept of Judgment Day, when humans will be judged for their actions. In all of the above-mentioned scenarios, humans are punished for their transgressions.
Norse mythology, on the other hand, does not hold that the end of days serves as a means of judging humanity. The Ragnarok, or the final battle at the end of days, is to be settled by the gods alone. Human suffering is just an expected outcome, but it is not personal. The whole goal of the end of the world

is its renewal.
The Norse end of days begins when Baldur, the Aesir's beloved, dies. Baldur was an Aesir god, the son of Odin, the All-Father, and Frigg. He was married to Nanna, a goddess who died of grief upon Baldur's death. Together, they had a son named Forseti. Baldur had been dreaming about his end, and when his father Odin sought a seer, his fears about Baldur’s impending death were confirmed. His mother, Frigga, therefore, went out into the Norse universe to take an oath from every creature and object not hurt or harm Baldur. She, however, did not ask the mistletoe for the oath, since she felt it was too meek to cause harm. Loki, the trickster god, tricked Hodur, the blind brother of Baldur, into throwing a mistletoe at him, and that mistletoe pierced through Baldur’s skin and killed him. Hel, the goddess of the underworld, agreed to return Baldur to Asgard, the abode of the gods, if everything in the cosmos could weep for him. Loki, disguised as an old woman, refused to weep for him, and Baldur is thus confined to the underworld. Loki is then discovered by the gods and trapped in a cave for eternal punishment. This will lead to the beginning of the end of the world, known as Ragnarok.
The death of Baldur was essential to bring about Ragnarok. As long as gods who can broker a peace live there can be little destruction. With Baldur out of the way, the path for Ragnarok was a clean and clear one since he was a peace-loving god. The Norse were fierce warriors, and even in the afterlife, they spent their time preparing for the final war. Ragnarok was what the Norse world was destined for after its creation.
Ragnarok was to be preceded by a winter called Fimbulvetr, lasting three seasons long. The world would grow cold, and brother would turn against brother. This period of winter was to be replaced by a harsher winter where everything would be dark, and there would be no sun, moon, or stars. Snorri Sturluson mentions in the poem Grimnismal that there are two wolves named Skoll, the one who mocks and Hati, the one who hates, who begin each of their days chasing Sol, the sun and Mani, the moon, but without any success. Once the winter Fimbulvetr begins, the two wolves manage to catch their prey, and the sun, moon and the stars are consumed by them and are all wonders of the past. Winter is a sign that the gods of prosperity and abundance have forsaken the world. By the end of the winter, human beings would’ve died. There will only be two humans left in the woods who are to eventually start a new world that will follow in the renewal of Ragnarok.
Ragnarok, like the Christian end of times, had more than one herald so that the gods would have the time to prepare. Fjalar, a red rooster, was the crier to the giants or Jotun so that they may know that Ragnarok was about to begin. Another rooster, which has not been named, was to crow and warn the dead that Ragnarok was about to begin. A third and final rooster named Gullinkambi, who lived in Valhalla, was to crow and announce to the gods in Asgard that Ragnarok was ready to begin.
Yggdrasil, or the great tree on which the Norse worlds existed, would begin to sway,
creating earthquakes that would even affect the mountains. The monstrous hoard of Loki would then begin to break free. Loki and the Jotun, or giantess Angrboda, the bringer of anguish, had three offspring, each with a destiny that had been prophesied. They were a serpent named Jormungand, the goddess of death, Hel, whom Odin gave dominion over the underworld, and a wolf named Fenrir. Fenrir, the wolf, was destined to devour Odin, and Jormungand was to die at the hands of the mighty Thor, though it was prophesied to kill Thor in the process.
The earthquakes that would be caused by the swaying of the Yggdrasil would cause Fenrir to break his chain, known as the Gleipnir. Jormungand, the mighty serpent, will break free from the oceans where he is trapped and will poison the oceans and rise. His rising would cause the water to flood the lands.
The dead from the netherworld would sail with Hel, Loki’s daughter, to take part in the battle.
Baldur and Hod would also return from the dead to fight alongside their kin from Asgard.
Hel would sail on a ship christened Naglfar, made with the fingernails of the dead, which would be set free by the serpent Jormungand, and her crew would be the Jotuns and the dead who died with dishonour. Fenrir will run with his lower jaw touching the ground and the upper jaw the sky. He shall then devour everything in his path. Jormungand shall poison the water, air, and land, causing the dome of the sky to split. From the crack will emerge the terrifying fire giants from Muspelheim. A fire giant named Surt will lead the fire giants' hordes. He has been prophesied to be the one who will slay the god Freyr, himself perishing in the process.
The god Heimdall is the guard of the Bifrost bridge, which connects Asgard, the home of the gods, to Middlegard, or Earth will blow his horn, named Gjallarhorn, so that the gods may assemble and be ready to fight in the final battle, which will take place on a battlefield called Vigrid.
All the warriors who spent their afterlife feasting and fighting in Valhalla would pick up their battle arms and fight alongside Odin. Odin’s elite personal guard, the einherjar, will fight by his side. Despite the best efforts of the gods, all that has been foretold comes to pass. Odin is killed by Fenrir. Odin’s son Vidar, in a fit of rage, jumps onto the serpent’s mouth. He stands tall in boots made from every piece of leather human boot makers have ever discarded. Standing tall, he rams a sword through Fenrir’s jaw, thereby killing him. Thor managed to kill Jormungand but only after the serpent had poisoned him.
Thor barely managed to walk nine paces away from the serpent before crashing to the ground. There is only destruction and chaos wherever the eye can see, and whatever is left sinks into the water and disappears into the void. Some versions of the myth end at this. However, some versions of the myth state that, from the chaos, a new world emerged.
The myth has versions that insist that Vidar, Vali, Hodur, Modi and Magni, the sons of Thor, survived the downfall of the old world. A human couple also survives by hiding out in the woods. They are Lif and Lifprasir, which mean "life" and "striving for life," respectively. These two humans begin the new world.
How is Ragnarok a Judgment archetype?
Dignified: Ragnarok was a very inspiring concept for the Norse. The gods were aware of their future but nevertheless boldly went on to meet it head-on. Judgment, like Ragnarok, is a card representing drastic change. This is a natural cycle, and the card does not talk about being judged. Instead, there is a review of the current state and a change and release that follow. The current phase is coming to an end. While it will not be dramatic and drastic like the battle of Ragnarok, it will still be a time of resurrection and major life changes.
In your life, too, there is a Gjallarhorn heralding change that has come knocking at your door.
Judgment is a card that will turn up when you have reached a state where you are at a
completion phase in your life. As with Ragnarok, this change cannot be deferred and must be addressed.
It is interesting that the planetary ruler of Judgment is Pluto, the planet after which the
The Roman god of death and the underworld is named. Like Death, Judgment is a change that will come to pass. At Ragnarok, there is no looking back on the actions that have brought one here; the only choice is to ride the metaphorical tidal wave of change into the new beginning and hope that, like Lif and Lifprasir, we can look forward to better days.
Upright, a change is coming; Ragnarok was possible because the peace-loving god Baldur died. It is essential to prioritise your goodness and forgiveness when a change or renewal occurs. That goodness is coming a full circle now as things will work in favour of the one who was right. If the change is extreme, you must draw on the qualities of the gods and face what needs to be done.
Reversed or Ill-Dignified: Reversed, there is the fear and inability to answer the calling.
Unlike the gods of Ragnarok, who went out to meet their fates, one could be hiding under wishful thinking, making the inevitable appear more painful than it needs to be. It could also mean judging oneself or others harshly, or being judged by others, which makes it difficult to achieve one’s goals and carve out a path for oneself. You may feel the breath of Fenrir or be held hostage by the horrendous coils of Jormungand, and feel Hel enter your space with her fiendish army, but renewal is always just a while away. Solitude to reflect on what is important to oneself could help one move forward.
Works Cited
McCoy, Daniel. The Viking Spirit: An Introduction to Norse Mythology and Religion. CreateSpace Independent Publishing Platform, 1 edition (June 1, 2016).
Struluson, Snorri. Edda. New York: Everyman's Library, 1995.
Images Used on The Site. Illustrations from the Rider-Waite Tarot Deck, known also as the Rider Tarot and the Waite Tarot, reproduced by permission of U.S. Games Systems, Inc., Stamford, CT 06902. c. 1971 by U.S. Games Systems, Inc. All rights reserved. The Rider-Waite Tarot deck is a registered trademark of U.S. Games Systems, Inc



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